Original Message:   Thanks for the kind words! :)
Don't equate my humble contributions with Bones', though. I'm just following in his footsteps. In fact, I was only able to figure out the dialogue system of MM9 because Bones sent me his notes on the dialogue keys by email, about a year ago I think it was. Of course I had to figure out a lot of stuff on my own, including the scripting language MM9 uses, but still.

Actually, it started with me asking Bones if he can do something about the Bathhouse quest bug. He sent me his notes on the dialogue keys and suggested I look into it myself.

So tinkering with MM9 on and off in my free time since then I fixed a lot of different stuff but the Bathhouse quest is still not working like it should, ha-ha

About the Dragon Kind -- a case can be made that he really is the toughest monster in a M&M game EVER. 'Q' in MM6 only had 16,000 hitpoints in comparison to Dragon King's 39,000. There was a Mega-Dragon somewhere in the clouds in the World of Xeen, don't remember his exact hitpoints but he wasn't so tough to kill for sure.

BackReply to this message

 Name

 
 E-Mail
 (optional)
 
 Subject  
 Reply options


 
M
E
S
S
A
G
E

HTML tags allowed in message body.   Browser view     Display HTML as text.
 Link URL
 Link Title
 Image URL