Original Message: repost: I liked the 'charge and circle' style of the monsters' attacks.... |
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especially the swooping in of the winged abberations.
and loved the effect of 'Turn Undead' in this game, seeing Liches on a full sprint around the room away from you was amusing. one thing, though, I played the patched version this second time, the first time I played unpatched. this time around, there seem to be a lot of lulls, where a monster would engage you, then eventually back up a few steps and just stand there....providing target practice for my arrows and axes. I had one dragon hammer of fear - so I can understand some paralysis in melee range....but not when the monster backtracked willingly and just stood there. I had two arbalests of brawlers, so would those arrows make someone freeze? Programming glitch? Did this happen in the original/unpatched version, or was it only the patched one? |
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