Original Message: I liked the nordic references (and the rest of the game as well) |
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I really liked the nordic references and I thought the nordic setting worked better then the more medieval setting of MM6. Towns and villages were typically smaller and therefore it made more sense that some little-known travellers could just go and speak with the Jarl(MM9) then if some random traveller could walk up to the prince/king (MM6). In MM 6-9 you'll spend a lot of playing time just travelling from one city to another looking for a some NPC to complete quests or train skills. In MM9 they've made it a little bit easier (and therefore quicker) by having the same person training both expert and mastery levels, by having skill trainers with similar skills in one city (ie Weapon skills = Sturmford, Magic skills = Guberland) and by having the expert/mastery skill trainers of one city duplicate in one other city. GrandMaster teachers are unique but at least they're still in the same three villages based on their skill area, ie Magic GM teachers in Lindisfarne, Weapon skill GM teachers in Thjorgard etc. In MM6 you'd find expert sword teachers in several cities, but rarely in the same city as say expert bow teachers. All Mastery and GrandMasters were unique and scattered all over the continent. I always thought it was a real pain to calculate where my party needed go after training and reaching new expert/mastery skill levels. I'm glad they managed to streamline this aspect of gameplay in MM9 so I can play the game instead of spending time outside the game researching where the different skill teachers were and the best way to reach them. MM9 is a good game, too bad they couldn't polish it more. |
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