You mentioned you would talk to the development team about things you might put into the 1.4 patch. Do you have a working list of things you're thinking about? One thing I would suggest is giving the Druid better/different magic abilities. Maybe mastery of light, spirit, elemental and expert of dark, rather than E,GM,M,N (respectively). That would be more consistent with the 6-7 "jack-of-all-trades" magic style of the Druid. Plus the Druid is just a little anemic on magic compared to the Priest, Mage and Lich. Of course, it'd be nice for the Druid to have at least one or two spells that only he could cast, but I don't know if you want to get into adding spells.
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