Original Message: I wish I could be so sure. |
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But from my perspective, I fear the innate forumla which defines the MMORPG genre is unsalvagable. I take solace in the knowledge that this type of game is living on borrowed time. If JVC wants to do online games, I would hope he'd opt for a more flexible, less comercially motivated formula, as a viable alternative(you could still use the online component to address the everpresent concern of copy-protection, ala 'Battlefield 1942'.) D.W. Bradley's 'Dungeon Lords' will hopefully provide a good example of this. My views on MMORPG's are/were well documented, so it should come as no surprise that I'll be looking forward to the Might & Magic Tribute project more so than anything from NCSoft/JVC/Garriot, which will also benefit from a more suitable engine than anything NCSoft is likely to use - Blitz3D(mostly due to it's outstanding community tool-set!). |
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