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Resurrection Spell?
01/17/2013, 23:54:40

    Biamaria writes:

    I've come across some scrolls which bring your characters back to life (resurrection and raise dead) but haven't come across the actual spell. Does anyone have an idea where I might find one? Far as I know, I've been everywhere in the game except Plane of Fire and inside the big pink tower. Would appreciate any help. Thanks




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IIRC, this is dominated by chance
01/18/2013, 06:50:09

    Peter2 writes:

    If you really want one, your best bet is probably to raid one of the dragon caves and multiloot the dragon corpses until you get one.

    I played this game 6 times before I found the sword Elsenrail. And in all the MM9 games I've played, I've only ever once found Death's Touch as a spell, although scrolls are a lot more common.





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Death's Touch?
01/18/2013, 17:59:49

    Biamaria writes:

    That's the first time I've ever even heard of that spell. What does it do?
    And, thanks for the info about trying the dragon caves over again. Can't do the Garrote Gorge one, I don't think, since I chose them for the alliance, but I can the one in Ironsand and on Regna.




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Basically, it uses ...
01/21/2013, 10:22:31

    Peter2 writes:

    ... your character's spell points to drain his/her opponent's hit points, and transfers 30% of the points drained to your character. It requires the caster to have GM in Dark Magic, Expert in Light Magic, and Normal in Elemental Magic.

    You can safely clear out the Dragon Caves in Garrotte Gorge even if you have allied with the dragons. The fates of the dragons wandering around inside any of the Dragon Caves is of no concern to any of the named dragons who live in their own little private caves inside the larger caves. In point of fact, if you don't clear out the dragon caves in Garrotte Gorge before the area respawns, you will miss out on some very nice artifacts deep down in there.





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cleared it once
01/22/2013, 01:50:52

    Biamaria writes:

    before I did the alliance thing. Haven't been back in, but didn't know I could kill those now. I knew I could kill the outside ones. Think I might do those now, just to bump levels before I go to face the Fire Plane (last one I need!) Thanks.




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You're welcome.
01/22/2013, 19:17:05

    Peter2 writes:

    I've never managed to get those artifacts etc. because I always want to hire the young dragon in there, and by the time my party is tough enough to clear the rest of the caves, the area has respawned. I suppose I could do it if I started a game with one of Ice's positions, using a dragon as my created character, but I found those a bit too easy. I went through the opposition in Dagger Wound Islands almost without pausing to rest - the dragon's breath weapon took care of everything. I usually start the game with a necro. That gives a much better game.




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Why does
01/22/2013, 21:15:09

    Biamaria writes:

    a necro give a better game? I've never played one ... or not for very long ... so I don't know what's good about it. It's been over 10 years since I played the last time, and I never got to finish the game. Until now, the farthest I have ever gotten is through 1 and 1/2 planes (water and earth). This time, I've gotten 3 planes, with only fire left to go. hmmm ... wonder if invisibility would work there...




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I don't think it necessarily gives a better game, just one that's closer to my tastes.
01/23/2013, 05:55:42

    Peter2 writes:

    I like magic-heavy parties. Not necessarily pure magic parties, but magic-heavy ones. For MM8, the party I like is priest, necro, dark elf, vampire, and dragon, which gives me access to all forms of magic and all the monster skills. I don't start with a dark elf, because Cauri is so good and you can get her into your party quite quickly. The vampire is my least favourite of the final party, so I don't want to start with one of those, and in the legitimate game, you can't start with a dragon. That leaves priest and necro, and I tend to alternate those as my start character.

    I think Invisibility works anywhere until you either attack something, or something bumps into you.

    The Fire plane is hard work, but as long as you can kill one monster without losing characters, you can do it. Use ranged spells and ranged attacks to chop the welcome party down one by one, and stay within range of the portal so you can dive back through to rest and heal in safety when you get badly hurt.





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The last time
01/23/2013, 13:51:40

    Biamaria writes:

    I tried the fire realm, I got swarmed! And, for some reason, I was unable to go back through the portal (I think I might have been too close to it). Wing buffet didn't work there, either. I don't know if that's a minor glitch in my game, or if it's how the game plays on my comp (comp is very old, and very slow). I might give it a rest, and start a new game, trying a heavy magic party. Got to compare




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If anything, it should work better on your computer than it does on mine.
01/23/2013, 15:05:41

    Peter2 writes:

    These games were designed when the vast majority of PC's were equipped with the Intel 486 or early Pentium chips, and ran under the Windows 98 operating system. They were slow compared to today's computers, but the game's coding was designed to fit with that.

    For example, I play MM6 on a computer made in about 2004, which has a Win98 partition. When I right-click on the characters wandering round in New Sorpigal, only about three-quarters of them have names. Also, the goodies hidden in the pews of the chapels in the Silver Helms' two strongholds do not appear. To get all the names and to find all the goodies, I have to play the game on my old laptop, vintaqe about 1999, which still runs under Win98. It runs perfectly on that.





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MM6 is another unfinished game
01/24/2013, 05:42:14

    Biamaria writes:

    because for some reason, every time I play it, something happens and I lose it all. Don't think I've ever gotten through the Silver Helm strongholds. Usually lose the game before my party is strong enough. I have beaten mm7, however




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Oh dear, that's not good.
01/24/2013, 07:41:33

    Peter2 writes:

    I think I enjoyed MM6 more than any of the other Might and Magic games except MM3. For me, that was the pick of the lot. OK, the game engine is now positively antique, but I still think that it's unbeatable in terms of the layout and puzzles. There really is never a dull moment in it.

    MM4/MM5/WoX were pretty good, too, but some parts are seriously boring - the Red Dwarf Mines to mention but a few! Too long, too much of the same thing, not enough combat. It really comes into its own, though, when you start tackling the WoX dungeons - the ones for which you need access to both games.





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Your talking over my head
01/24/2013, 15:20:54

    Biamaria writes:

    because I have no idea what WoX is. I played some of the MM's before 6, but not that much of those either ... my daughter owned them, and between her and her kids, I didn't get 'allowed' to play much. I might try to find the earlier games now, tho.




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WoX stands for World of Xeen.
01/24/2013, 18:23:32

    Peter2 writes:

    If you keep searching MM4, you will find a set of dungeons you can't open, and a set of keys that don't fit any lock. You will find the keys to these dungeons in the MM5 game, along with the dungeons that the keys from the MM4 game will open. These dungeons together constitute WoX.

    HTH!





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Sorry - should have said that ...
01/25/2013, 17:59:37

    Peter2 writes:

    ... MM4 is titled "Clouds of Xeen" and MM5 is titled "Darkside of Xeen".




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Finished at least 30 times
01/25/2013, 15:48:33

    vmxa writes:

    more, but stop logging them at that point. The game works just fine. Better with Greyface fixes.




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Wait a minute ...
01/28/2013, 05:59:58

    Biamaria writes:

    GM in Dark Magic and Expert in Light Magic? Are you talking at the same time? Didn't think that was at all possible.




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See the thread above.
01/30/2013, 10:09:57

    Peter2 writes:

    Death's Touch is a spell restricted to MM9.




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for sale in magic shop.
01/18/2013, 10:19:40

    YeHa writes:

    magic shop means the shop sells ring, scroll, amulet, helm, boot, reagent etc.

    You can find master lever scroll in shadowspire's magic shop, and maybe Grandmaster level in Regna.

    Things in shop for sale is determinded randomly when you click the shop door and see what they sell.

    So save in front of shop door, and check what they sell, if there is no scroll you want, load the saved game.

    You can get it from dragon's corpse or chest as other treasures.





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Thank you. /nt
01/18/2013, 18:01:41

    Biamaria writes:





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Re: resurrection spell
01/18/2013, 18:24:09

    Gandalf919 writes:

    If you're looking for the book to learn the spell the high level Self magic spells are sold in Ravenshore City behind the Armor shop and the Bank on the east side of town.




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Will try there
01/19/2013, 01:21:09

    Biamaria writes:

    and try that save and re-load trick to see if that helps it spawn. Thanks!




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Thanks! I found it!! /nt
01/19/2013, 10:40:49

    Biamaria writes:





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