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The Dark side hates me
09/09/2014, 02:06:44

    Biamaria writes:

    I believe I mentioned before that I have never managed to successfully play the Dark side to the end of the game, because something always happens to cause me to lose my game before I get very far. This time, my main computer (which is where I was playing MM7) crashed and died. The computer I am using now will play MM6 and MM8, but will not accept MM7. I get the following error, no matter what I do:

    DDER_UNSUPPORTED in file: D:\MM7Src\MM7\Code\Screen16.cpp at Line Number:2655

    anyone know what that means and how I can fix it? Thanks!





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Mhm ... a wild shot: have you set your colour depth to 16 bits?
09/09/2014, 14:56:00

    Ramillies writes:

    (In Win, it is done like this: right click the desktop, select Properties, select the rightmost tab (I don't know how is it called), then you should already see the "Color Depth" option with combobox. Roll it down and select "High Color (16 bits)")

    But this judgement is based only on the "Screen16.cpp" source file name mentioned. Perhaps it has nothing to do with it. Also I think MM6 couldn't cope with it as well, but I really can't remember, I was playing this game on Linux exclusively.





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Was a nice thought
09/09/2014, 23:56:20

    Biamaria writes:

    but that didn't do anything, unfortunately. Thanks for the suggestion, though, I appreciate that you tried to help.




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It appears to be a Direct X issue
09/10/2014, 23:18:22

    Biamaria writes:

    At least, that's what comes up after multiple searches. Now I just have to figure out how to fix my DirectX!




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Well, I could told you this right from the start ...
09/11/2014, 04:56:32

    Ramillies writes:

    DDERR could mean only Direct Draw Error, nothing else. And I thought that if there's something unsupported in "Screen16.cpp", it can be the colour depth.

    There's a program called dxdiag (Direct X Diagnostics). You may try to run it (press Win + R on your keyboard, a dialog pops up, you write "dxdiag" in it (without quotes) and Enter). There is number of tests for all parts of DX, so you maybe can try to execute them all and see if some of them fail.





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Did that
09/12/2014, 18:16:11

    Biamaria writes:

    it said nothing was wrong with my DirectX. Any more suggestions?




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RE: MM7 error
09/15/2014, 11:40:34

    Gandalf19 writes:

    You could try lowering your screen resolution, I run MM7 in 640:480.




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Will try that and see what happens
09/16/2014, 17:07:54

    Biamaria writes:

    I will let you know what happens.




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