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Light... or Dark?
11/23/2011, 00:29:17

    Heidi writes:

    I think when I first played the game ten years ago I went Light Path. I'm getting ready to make "the choice" and I am thinking of going dark. Anyone have an opinion on which has the better gameplay/storyline?




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I much prefer Light.
11/23/2011, 05:19:57

    Peter2 writes:

    Two reasons:

    (1) - the battle for a Light party to clear the Pit is IMO the best single fight in any RPG I know, and

    (2) - by the time my dark path party had completed all the quests limited to the dark side, the game had become so easy that I was bored. I never actually finished that game.





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I like dark.
11/23/2011, 10:26:53

    Stålhand (aka Steelehand) writes:

    Of course I also like light. The pit isn't really that difficult when you use the coward's way of fighting (my favourite style).

    Dark has the advantages of the lich portraits, the cute warlock familiar with extra spell power, and the absence of the irritating knight promotion.

    It is fun that some quests are the same on both paths, from different perspectives, or involving the same stuff but done in the opposite way. One possibility is to save before the choice and do both.





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I prefer different parties for the two paths.
11/24/2011, 06:55:54

    Peter2 writes:

    You like might-heavy parties, but I tend towards magic-heavy ones. My favourite light path party is PACS, whereas for dark, I would rather have my MM6 party of ACSS.

    I remember playing MM3 using two sorcerers, two druids, and two clerics, and using no offensive magic. It took an age (and a lot of reloading) to get past the terminators in the Central Control Sector, and that was really no fun. Interesting, but I wouldn't do it again.





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Are you talking to me?
11/24/2011, 11:05:59

    Stålhand (aka Steelehand) writes:

    No, that can't be right, my favourite party is CSSD for either path. Your magic/might/wimp mix might have some advantage but I don't like compromises in my Might and Magic games. I'd take a pure might party (yech MMMT) over a mixed one any day.




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lol
11/25/2011, 17:49:39

    Heidi writes:

    you guys crack me up. My current party is hunter/cavalier/rogue/sorceror (i'm waiting a bot to go for all the golem parts).

    I'm finished with the trumpet; now just waiting for the arbiter quest to start. I like your advice of saving right before the choice and then doing both. I think I'll do that!





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Only you can decide what you prefer.
11/26/2011, 12:06:19

    Stålhand (aka Steelehand) writes:

    I trust you will make the right choice.




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Who, me??? Compromise??? Never!!!!
11/26/2011, 10:18:55

    Peter2 writes:

    The word is OPTIMISE!!! Did I ever tell you I was a born optimist? When my drink is half gone, the glass is always half full, and never half empty. Also, the optimist believes that this is the best of all possible worlds, whereas the pessimist fears he is right! Think positive!!

    The next word is SYNERGISE!! The total effect of my party is greater than the sum of its parts! Shall I continue? *evil grin*





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Do continue optimising.
11/26/2011, 12:04:33

    Stålhand (aka Steelehand) writes:

    Your half-(un)useful party can use some work. On the positive side, those "people" are off with you and not pestering me for a spot on my team.

    Bartender - get a full glass over here. And bring a half glass of whatever he is drinking for Peter2. He needs more synergy.





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How kind!!
11/27/2011, 07:19:47

    Peter2 writes:

    I'm positively in favour of free drinks - especially when I'm the one getting them.




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Dark for casters Light for melee
02/01/2012, 19:03:25

    Ethric Etrich writes:

    3 mages + a cleric party. If u choose dark u can kill everything in seconds. I clear the Arena at hardest ( every mob is red dragon) nearly 45 secs. Just spamming dragon breath...

    But light has no good damage spell. Generally defensive and offensive for melee.





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