Original Message:   Mhm ... a wild shot: have you set your colour depth to 16 bits?
(In Win, it is done like this: right click the desktop, select Properties, select the rightmost tab (I don't know how is it called), then you should already see the "Color Depth" option with combobox. Roll it down and select "High Color (16 bits)")

But this judgement is based only on the "Screen16.cpp" source file name mentioned. Perhaps it has nothing to do with it. Also I think MM6 couldn't cope with it as well, but I really can't remember, I was playing this game on Linux exclusively.

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