Original Message:   Wizardry 8 M&M style
Slightly off topic but not entirely. The way i see it. The main difference between Wizardry 8 and M&M 6-8 is the level scaling and constant generating of monsters in all locations that exists in Wizardry 8 Of course there are other differences but in all forums i have read this aspect of Wizardry is the most complained about. But what if nearly all the monster generators were removed in favour of a more quest driven game, along with static or patrolling baddies that you have to come back to later and plenty of stuff to do while you level up. how many of you think that Wizardry 8 could be improved by an M&M style mod.

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