Original Message:   Yes. One of the easiest ways to get from Celeste to Bracada is to cast Feather Fall and step off a walkway in Celeste.
The AD&D rule is that you lose 1d6 hit points (an average of 3.5) for every 10 feet of drop (roughly every 3 metres) in an unmoderated fall. I don't know how this game runs it, but if you assume that the game does roughly the same, you can work out approximately how far off the ground Celeste should be. Though it would be nice if it cast a shadow, wouldn't it?

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