Original Message:   Hmm, I've always found Cleric Magic to be vital
Unless you're going for a real challenging game how do you get by without a Cleric? Who heals your players and removes or protects you from all those harmful conditions? I couldn't imagine taking on Titans without GM Prot from Magic.

I agree, offensively their spells aren't great, but being able to cast Hour of Power, Day of the Gods, Day of Protection adds quite a bonus to the rest of teams abilites.

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