
| Original Message: New version of Might&Magic Mapviewer |
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Rewriten using Ogre3D
Improved perfomance, graphics
more info displayed about BModels/Faces
Version 2.0 (23.01.09)
Rewrited using Ogre3d Engine Version 2.01 (24.01.09) Minor fixes Version 2.1 (27.01.09) Fixed bmodels texture tiling z_calc display changed fixed crash on alt-f4 Added Entites & Spawn Installation ============ unpack Might&Magic Mapviewer and "Ogre3D files" in some folder, and launch on first launch it ask game folder (Might&Magic VI,Might&Magic VII or Might&Magic VIII) and video setting for change game folder delete mmview.cfg for change video setting delete ogre.cfg Using ============ F1: show help ESC: quit WSAD: Move SHIFT: +speed L: Load Map PrtSc: Screenshot R: Render mode F: Toggle frame rate stats on/off T: Cycle texture filtering(Bilinear, Trilinear, Anisotropic(8)) P: Toggle portals(BLV map only) MOUSE2: select face/bmodel H: show/hide selected BModel(odm map only) Alt-H: show all hided BModels(odm map only) Y: show/hide ents and spawns |
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