Original Message:   Re: I'm not expert in this area, ....
ahh well, guess I'll just have to learn to live with it then, unless someone comes around who knows a trick to get it working, 'cos the prospect of having to play in software 3d with it's pixilation and general slowness is not something I'd call an option really. It is strange though that such a small detail as the varying colours depending on strength of monster doesn't work when the rest of the game works flawlessly (knock on wood).

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