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The recipe is very easy.
Be quicker than your enemy. That is if its recovery (look up monsta's table) is about 50 or less, then every minute that moster gives you two (or more) sound and mighty whacks which often are aggravated with side effects, including instant death, for example. Do not let him do that. That is, You Wear Protection, and Strike First.
About your attacks - every time you strike, the game rushes to check your attack chance against monsta's speed. Say, Big fat monsta has speed about 200, and our heros' attack chance is well after 100, but, alas, not well after 200. in this 100 vs 200 case the game says a-ha, throws dice and calculates.
Here lots of chances are that your blow turns a miss or a low-damage blow.
Every your successful blow means a mini-stunning effect on a mosnta, he is slowish for a time fraction, and this is where your another perc manages to strike, thus lengthening the Stun.
But if you miss a lot the situation is the oppposite. and fatal for you.
There is still a chance that a Monsta strikes His Fatal Blow first. E.g. when we run to a battle site or turn to TB-mode.
Well I would think that here comes strategy.
Say, titans are said to strike ladies first. So we may choose a Lady Victim, take it along, and keep in mind to always revive her after killing. Otherwisae Titan may kill a precious healer. Finita! Actually, GM Axe means a chance to double your Attack chance - the bonus no other weapon can compare. But it takes a lot of time and skill points to develop.
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