Original Message:   Magic
But some might, too. I don't like classes that can't cast spells, but I'm happy with hybrids. I tend to go with paladin-archer-cleric-sorcerer. My latest playthrough was knight-cleric-druid-sorcerer, and that was interesting because I've never had such a heavy melee hitter. I tried a group with a knight and a thief once, but abandoned it pretty quickly.

I don't bother with identify until very high levels, I take a scholar instead. I max repair, lockpicking and merchant quickly.

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