Original Message:   Now my party undergone it
Spy-Monk Archer-Paladin Cleric-Druid Sorcecerer-Archer

I don't like to have a Druid in second phase of the mod,but OK the Hero's helm +500 HP - might help. Spy-Monk got GM leather with GM Unarmed,with one trinket-belt doging+20 he got like 230 AC and speedy attacks with daggers. Staff won't be good for the best stuff in the game,Erthric's',is for Dark Path only

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