Original Message:   Enchantment halving and the mod
Yes, enchantments that boost skills are halved when found on random items dropped from monsters. But not on items that you enchant yourselves.

In the normal game, you can create level 4 and level 5 enchantments (with skill maxima of 12 and 17 respectively), while dragons and blood titans can drop level 6 items (stats up to +25 or skills halved to +12).

It looks like our enchantment maximum is higher in this mod. (I made an Arms +23 helm!) Maybe because we get to create level 6 enchantments, or maybe because the range for level 5 items has been increased. I haven't tested this to figure out which.

BV

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