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Does it fits your playstyle? I'm badly surprised about weakness of my own MAAA, one of my favourites in "normal" game. And come to conclusion, that at least one good healer (cleric, pal or druid) for Rev game is a must have. Very hard without any regeneration at all, and almoust all money is going to healers. Archery skill seems to be underpowered for such game "on steroids", even with explosive bows. Grabbing the 6th scroll wasn't an easy prey; my archers were unconscious after 2-3 acid spits. My personal wish will be to allow armsmaster skill reduce not only melee weapons recovery, but ranged too, as it is done in MM9. Anyway, archers can be only experts in Armsmaster but it will somehow decrease very long recovery of bows, 100 time units each shot.
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