Original Message:   It open to suggestions since the mobs can be really over-helming(a bit spoilery):
I can allow myself only one serious spellcaster in this mod and it is cleric ,now(paladin ,archer in former run) .She can get a hero-helm from panoply which gives +500HP ,plus bodybuilding expert(not featured in original game for this class)making her a good spellcaster with great life expectancy. Why Cleric and not sorcerer-because if you play honest minotaur lords are most likely to destroy your, possibly great indeed, party with their 'instant death' ability which can only be prevented by 'ProMagic' cast on GM level-the maze is so full with minolife-forms that it is not possible to get through on 'invincibility',at least while playing without re-loads .

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