Original Message:   I'd say this party leans more towards Light than Dark.
IIRC, even Thieves can be decent fighters when they get a good Dagger/Armsmaster skill level. Backing that up with the boons of Light Magic, you should have 2 decent killing machines.

As for Dark, you only really have 2 useful characters for that (IMO, anyone without access to GM is useless ). With the Thief and Paladin lacking in Dark skill, all they really can do is try to keep up with the Shrapmetal, Dragonbreath and Souldrinker of your Cleric and Sorceror.

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