
| Original Message: It depends what time you want to spend playing |
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If you take a sorceror along and
want to clear the world in 5-6 months -
then you better choose Unarmed. If you want to play a 3-4 year game and never hurry, make Staff 10 GM, and develop Unarmed and Armsmaster (for example upping 2 Unarmed levels each time you up 1 Armsmaster level). There's a third way - i.e. gather and hide away horsehoes and develop Unarmed-only past level 15 until you find or enchant a really quick Staff (of Darkness, of Recovery etc.) and high Armsmaster (over +10) items, relicts, or artefacts. then in October week 4 feed your monk all horseshoes, and get Staff GM 10, and Armsmaster M10-15.
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