Original Message:   A couple of answers
3) Armor means either Leather, Chain or Plate armor. I'm not too sure about shields, but helmets, boots, gauntlets and belts are "safe" to go with Dodge.

4) Stats are only important if they're used. Take Endurance for instance. It gives a nice little HP boost, which is great, if it's for your tank. Any char that doesn't, or isn't supposed to tank shouldn't worry too much about Endurance. Might is a whole different story of course. It adds to your Monks damage. However, once your Monk starts to mature (gains levels) and GM-ing skills is on the to-do-list, the stat bonusses are probably nearly insignificant when compared to the skill bonus.

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