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well i can replace skills and spells. say, mind magic is now grey magic example of new spells 1.Immortality Makes your character take damage to Spell points instead to your hitpoints.When the character runs out of spellpoints, this spell wears of. Normal - N/A Expert - N/A Master - Duration 10 minutes per point of skill. Grandmaster - duration 30 minutes per point of skill. 2.Black Hole (Attribute: Dark or whatever) Creates a black hole, which sucks all nearby enemies in itself. Deals XX points of damage per second. Radius and damge increases per level. The spell takes xx mana per second of the caster while casting it. The spell is channeling (Caster casts it and is stuck in casting it ... till the spell is finished) and ends if the caster has no remaining mana. The group is unaffacted of the spell. Normal: Very small radius, dealing 12 damage per second. Takes 3 mana per second. Expert: Small radius, dealing 20 damage per second. Takes 5 mana per second. Master: Large Radius, dealing 30 damage per second. Takes 10 mana per second. Grandmaster: really great radius, dealing 30 damage (+5 damage per point in darkmagic, damage only increased with points at grandmaster). Takes 8 mana per second.
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