Original Message:   The only valid answer to that is "That's the way the game designers made it."
If you want a logical explanation, then I guess it would go something like "because most poisons are delivered in solution, and solid acids don't have much effect until they either dissolve or become liquid." But that's just a rationalisation, and there are no guarantees it's correct. After all, if I were designing a game I would class a spell such as Poison Cloud as an Air spell, but it would still do Body damage.

BackReply to this message

 Name

 
 E-Mail
 (optional)
 
 Subject  
 Reply options


 
M
E
S
S
A
G
E

HTML tags allowed in message body.   Browser view     Display HTML as text.
 Link URL
 Link Title
 Image URL