
| Original Message: re |
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Thanks, but actually I knew that (but I didn't think about that patch should be installed first - that was true, but I don't have time or early saves to check this with patched game again )I don't really suffer of this bug myself, and I was already thinking about these NPC-s, quests, places and items - everything that is connected to both types of jars. The problem now is in finding a way to process .evt files and understanding the game mechanics. I remember mm9 - everything was so easy with those NPCXXX.RUD text files, easy script language and .csv excel tables. No hex work at all... |
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