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Actually my parties spend a lot of time in the safe places, patiently hacking away at the behemots because they ... well actually because they are used to it, from the tunnels to Eeofol. Unless you are running a special game (like speed), you will not get to the pit at low level and IMHO M air has a wery high priority (unless you have a weird party composition - all monks comes to mind). Unless there is a (light) sorcerer who needs promotion there is no reason to hurry up with the breeding ground, and if you have a sorcerer why would you not have the invisibility spell? It's not easy, but it is not as difficult as some people think
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