Original Message:   not-as-advertised gameplay bugs
I'd like to compile a list of not-as-advertised gameplay bugs in the hopes that Mok might be able to create a new patch that fixes all of them.

So far, I know of:

1) party haste spell doesn't affect recovery time 2) armor skill expertise doesn't affect recovery time.

Note that this is primarily a list of "how-the-game-works" bugs rather than errors in level design. Level design errors will eventually be something we can fix with the level editor. (like the door-clicking bugs in Mok's last patch for MM6).

Feel free to submit bugs for MM6-8

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