Original Message:   OK here is the call
1. does it matter if I choose the light or dark path? No either side. That should be up to each player.

2. Do I have to clear every map of EVERY inhabitant, friendly ppl included? And what about Morcarack? (I left him alive)

I would say because of the travel restrictions just the "red dots" of your choice. Killing Morcarack should be the players choice.

3. can I use wands? (if not, then there is no possibility to clear out dungeons like Red Dwarf mines (I am not sure if light and dark spells work on Oozes))

Wands are allowed

4. do shields count as armor? (I'm currently not using them)

No shields

The basic peasant rules should apply.. Now Vilx you have forced me to play with a Dwarf Cleric named Klar

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