Original Message:   True, sorcerers trump druids, but
I'd take a druid over any knight, paladin, monk, archer or ranger any day. There are situations where the extra SP makes a difference, it possible to kill that blood titan with fireballs instead of trying to hit it with arrows, LB is a wonderful spell but if you have to leave the map before the monster is killed it will not do much good in that situation.

Yes, clerics need to keep company with a sorcerer to be really effective. I did mention that power cure is one reason to keep a cleric around, there are situations where it really helps to have PC as a quickspell, even GM regeneration does not always help. No I hadn't really noticed any difference in M and GM regeneration, except that the later lasts longer.

And don't forget - there is a lot of game to go through before anybody gets GM in anything. Then it really helps if the second healer has some good offensive spells and is a good fighter.

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