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TCC crash in Orpheus's Gateway???
06/26/2012, 02:01:53

    Ossie writes:

    Hi guys, playing TCC mod in Orpheus's Gateway (the old Snergle's mine map). I get to the Gateway Door (the old door with the trap) and the character carrying the Horn of Vainen clicks on the door.......and the game freezes. You see a slight flash of what is probably the Horn on the mouse pointer just before everything freezes. A popup on the desktop says "Assertion failed at 4794 in D:\MM6Src\code\PARTY.CPP", clicking on OK in this popup closes the game. Has been replicated multiple times. Clicking on the with a character not carrying the Horn gives a message saying only the Horn of Vainen can open this door - but something looks to be going wrong with the code for this bit?????




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Re: Orpheus" Gateway
06/26/2012, 08:39:36

    Gandalf919 writes:

    It sounds like something went wrong when you installed the mod, I've gone through there many times and never had a problem. You may have to reinstall




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Hmmm
06/26/2012, 14:54:44

    Ossie writes:

    would that mean starting again? is there any way to save the saved games to apply to a reinstalled mod?

    alternatively is there a way to edit the game so the door is opened?

    i can't see me bothering to start again at this late stage, esp without knowing if that will even fix the issue





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Grrrrr
06/26/2012, 16:33:31

    Ossie writes:

    Grrr - tried to reinstall, now the game won't patch. Uninstalled & reinstalled the basic game, when I try to install the patch to 1.2 I get an error box "Old File not found. However, a file of the same name was found. No update done since file contents do not match."

    I'm running Windows 7 & running the patch in Admin mode. Same happens when I try to patch to 1.1 then 1.2 with the separate patches.

    Windows 7 has installed the game in a directory C:\Program Files (x86)\3DO\Might and Magic© VI

    Perhaps the © copyright character in the path is making this a problem but it seems to find the path alright. So if I can't patch to 1.2, I can't install the mod. Any help?





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Re:Grrrr
06/28/2012, 09:19:02

    Gandalf919 writes:

    If you used the Windows uninstall the problem is the files from the mod are left behind because windows only removes the original files. First backup the savegame file somewhere else (I just copy it and paste it on the desktop), then run the uninstall, then delete the entire folder "C:\Program Files (x86)\3DO\Might and Magic© VI". Now you should be able to reinstall and run the patches and the mod.




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Nope
06/29/2012, 06:18:04

    Ossie writes:

    I've used both Control Panel & the game programme to uninstall MM6, and deleted any surviving folder. I've reinstalled the original MM6 & still getting the same error.

    I guess it probably does have to do with something being left over from the TCC mod installation, because this didn't happen when I first installed TCC, but it's not in the MM6 folder. Any ideas what else may be left over?





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This is a pure guess, but one of the few things left is the registry.
06/29/2012, 09:49:42

    Peter2 writes:

    The drawback about regedit is that, like messing around with a hex editor, getting a registry edit wrong is a very good way of screwing up your computer to a fare-thee-well.




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Bugger - looks like the mod is a complete bust then
06/29/2012, 21:41:09

    Ossie writes:

    Any other help on this issue appreciated




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I'm not saying it's impossible.
07/01/2012, 07:19:28

    Peter2 writes:

    I'm just saying that you need advice from somebody who is a lot more conversant with the Windows operating systems than I am.




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