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Solo peasant level 0 knight
10/01/2004, 08:26:59

    arturchix writes:

    I would like to try this one - finish the game on level 1 with a single knight. Are there any special rules I should follow? Can I:

    [1] Hire NPC's
    [2] Use teleporter to Dragonsands before visiting that area
    [3] Mix potions before Archdruid promo
    [4] Use the +256 stats booster and all wells

    I think I could hanndle without NPCs, potion mixing and the teleporter but the +256 stat looks vital. Probably will use it.

    Btw, I refuse to clear all areas.

    The only level 1 peasant solo experience I have from MM8 where I did it with necromancer, minotaur and troll.

    Klar, can I use your "knight.zip" file which was originally meant for only peasant solo game?





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Whoops, I mean, finish level 0.
10/01/2004, 08:28:44

    arturchix writes:





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Sure use whatever you wish
10/01/2004, 08:35:47

    Klaravoyia writes:

    The whole idea of these games is to have fun




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all wells?
10/01/2004, 09:09:20

    Pacifist writes:

    Do you plan to use the +30 and +10 level wells?
    Maybe it's a requirement you should consider for a level 0 game
    Of course, I mean not to use them...hum
    Anyway, good luck and have fun!




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I think I will use everything
10/01/2004, 11:10:29

    arturchix writes:

    otherwise I will never complete the game.




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Hehe, maybe a 100 years old knight (natural age of course) can do the trick
10/01/2004, 11:14:48

    Pacifist writes:





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Knghts don't improve with age....
10/01/2004, 22:45:28

    Bones writes:

    Over 50 their important stats go down. OTOH, the stats which are useful to Mages go up.




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Yes, it was a joke
10/02/2004, 04:33:48

    Pacifist writes:

    Saying that he could maybe still complete the game in 100 game years with an old decrepit knight. In fact the problem with all peasant games is not that they are harder to win, it just takes much more time than a normal game. Each problem has its solution provided you take the necessary time (shopping for right items is an example). The real challenge is doing the peasant games in a limited time (to be determined of course as being challenging and doable).
    I had in mind the image of an old knight with white beard merely capable of standing right and still managing to destroy the reactor and kill the Queen.




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Well wanted to add something but no way to edit message
10/02/2004, 04:38:16

    Pacifist writes:

    That's the reason I spoke of "natural age" which cannot be cured by rejuvenation potions. If it were for just stat bonuses, some divine intervention potions or scrolls could do the trick.




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Once a mage, always a mage, but once a knight...
10/04/2004, 10:02:55

    Peter2 writes:

    ...is enough! ....




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Really?
10/17/2004, 13:29:40

    DaZed and ConfuZed writes:





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Special promotion!
10/01/2004, 09:54:32

    Pacifist writes:

    This is maybe one of the few occasions where you have to pass a special promotion to complete "outside" of the game! I call it the sprinter promotion. It involves being able to control all your fingers in both hands at the same time, switching the "enter" key and shift keys at the right moment. Playing Warcraft III helps a lot




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yes it does...Starcraft helps a little too
10/01/2004, 10:33:44

    Dunerider The Troll writes:





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*LOL* Gotta admit...
10/01/2004, 17:12:53

    Fander Treespook writes:

    ...I`ve also started the MM6 solo peasant knight game with 'Killer'...

    Klar, next time, I`ll be choosing voices!

    I will, however, not finish at level 0, but the rules I use are:

    - No mixing of black potions until after the second druid promo.
    - No exploiting of the solo character waterwalk bug. (Reported by Vilx a while ago).
    - No use of the Sorpigal - Dragonsand teleporter (at least until I`ve walked to Dragonsand, anyways).
    - No use of NPCs whatsoever.
    - No entering NWC at all.
    - Not even learning the Learning skill.

    Btw, I am currently in Bootleg Bay (arrived at East island from Mist). When I arrived, I did a testrun to see that my waterwalk scroll would last through all the small islands and the +2 INT and +2 PER wells worked just fine. After clearing the Temple of Tsantsa, the wells did NOT work... I know I`ve had problems with these wells before, but I ever knew what caused the problem. Anybody had the same experience or have a better explanation? (I have the 1.0 version).





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What solo waterwalk bug?
10/01/2004, 19:37:51

    The Black Drake writes:





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You take no
10/02/2004, 14:27:11

    Hero of Hyrule writes:

    damagde when walking on water with all stats at 0 and lvl 0.
    So you can clear mist easily.




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No one like Killer voice now you know why this hero is a killer
10/01/2004, 21:20:08

    Klaravoyia writes:





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10/02/2004, 04:32:54

    Fander Treespook writes:





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Must admit, I don't like my own voice at MM9 solo too...
10/02/2004, 04:41:37

    Vilx writes:





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Nice to see that someone else does it.
10/02/2004, 02:38:37

    arturchix writes:

    My current status of the game:

    [1] Got master 7 of bodybuilding (from horseshoes) - planning to master also sword skill to use two swords.
    [2] Completed Cavalier promotion
    [3] Completed two Council quests - end winter and find Kilburn's shield.
    [4] Completed Goblinwatch quest
    [5] Visited Shrine of the Gods and used NPCs (Gate Master, Wind Master, Cartographer). Planning to mix potions ASAP.

    Killer now has about 200 HP, a ring of HP regeneration and is wearing the best armor except plate and using a +13 spear.

    I believe I won't experience serious problems till Oracle quests...

    Btw, that "no-damage from water" doesn't work for me - killer receives damage as always and then dies.





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Waterwalk bug
10/02/2004, 04:01:28

    Vilx writes:

    If you are playing peasant game - solo or with whole party - you can walk on water without drowning if
    - your endurance is on zero level (haven't any +End items equipped)
    - your chars do not know bodybuilding skill at all.
    Backside is that standing on water that way your chars are firing arrows into the water and you must rise your eyes to hurt someone. Using this bug it is quite easy to go to Gharik's isle for two chests and to Volcano for horsehoes at the very beginning. Also arrive at Mist small island with obelisk crossing water and fire down all cutpurses with functioning teleporter at your back.




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Alright, that explains it.
10/02/2004, 04:18:14

    arturchix writes:

    Btw, speaking about the island of 2 extra horseshoes and obelisk - how do you get out of there? Can you climb the rock, or maybe the windmaster or gatemaster is the only way? I tried it yesterday, wasn't unable to climb out and did it with windmaster.




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Earthworm bug.
10/02/2004, 04:36:58

    Vilx writes:

    If your PC is fast enough, stand at the front of slope, press and keep down the forward and x keys. On my PC I was possible to climb the Mt. Nighoon that way and go to Bracada magician without any fly scrolls. Works in MM6 too.




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It depends on how fast your cpu is, I think.
10/02/2004, 04:37:36

    Fander Treespook writes:

    With my old 400mHz I cannot climb the volcano, but with my new 2,8gHz I can easily climb both in and out... But I didn`t exploit this. I`m saving the horseshoes for the time when I`m using the Fly scroll to go tho Gharik`s.




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IMHO, playing a solo knight is bad enough, playing it without other help like NPC for healing and travelling is very, very challenging if not impossible.
10/02/2004, 03:27:29

    tp writes:





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It`s test of patience.
10/02/2004, 04:41:12

    Fander Treespook writes:

    But it`s not impossible. Already at level 10 Killer is starting to become a decent adventurer and by the next time I train him, I expect him to match the power of the party I finished the level 1 game with.
    Of course, I might be wrong, hehe!




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Actually evertything is possible
10/02/2004, 05:16:45

    arturchix writes:

    I have no doubt that it is possible to win a solo peasant level 0 knight game where it's forbidden to use everything except a simple club. Also walking backwards is important. It's possible but noone ever will have the patience to complete i.e. Castle Darkmoor or Hive with such party. *roflmao*




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You`re quite right.
10/02/2004, 13:07:54

    Fander Treespook writes:

    How come we actually find these games fun and stimulating, I`ve been wondering, hehe!




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Another strangeness I observed with peasants
10/02/2004, 04:14:09

    Vilx writes:

    is that their hitpoints after first promotion decreases, if your chars still have endorance at zero level. Played Klar's peasant game fith full party and abandoned all barrels until all the permanent wells and fountains visited. +2 Endurance fountain at Mire was quite hard to reach with my wimps and I decided to promote wizard and priest first. To my surprise, their hitpoints after it dropped from 7-8 to 2-3.

    BTW, started peasant solo wizard game and decided to use all possible help except firelord bug, obelisk treasure bug and renegade skill bug. It is much easier I expected but now I'm too far to start ower with stronger rules.





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