Original Message:   My question is in step 2.
For spell like ice bolt, it look like it always hit and do some (may be low damage) damage. So it appears there are two sub steps (2a). Hit or not hit ( 100% for ice bolt, 70% for Toxic cloud, ?% for blaster). (2b) High or low damage (3d5+8 for pistol, 4d5+12 for rifle). Then in step 3, the final damage was determined after considering all resistances of the target.

Thanks for explaining the concept.

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