Original Message:   MM6 Revision History
This is my effort to capture MM6 revision history of English versions I own. GF2 is Grayface 2.0 patch.

Unchanged: Anims1.vid, Anims2.vid, BITMAPS.LOD, SPRITES.LOD, Audio.snd

Changed: 1.0 mm6.exe 4/16/1998 4:21 PM 838KB 1.1 mm6.exe 6/16/1998 1:36 PM 843KB 1.2 mm6.exe 5/25/1999 2:36 PM 832KB MOK MM6.exe 7/14/2005 2:35 PM 832KB GF2 MM6.exe 7/25/2009 12:41 PM 832KB

1.0 MSS32.DLL 3/26/1998 11:36 AM 150KB 1.1 MSS32.DLL 3/26/1998 11:36 AM 150KB 1.2 MSS32.DLL 3/26/1998 11:36 AM 150KB MOK MSS32.dll 1/17/2004 6:31 AM 263KB GF2 MSS32.DLL 8/8/2002 2:15 AM 340KB

1.0 SMACKW32.DLL 1/16/1998 9:59 AM 93KB 1.1 SMACKW32.DLL 1/16/1998 9:59 AM 93KB 1.2 SMACKW32.DLL 1/16/1998 9:59 AM 93KB MOK SmackW32.dll 6/16/2005 1:50 AM 93KB GF2 SmackW32.dll 5/21/2005 7:01 PM 136KB

1.0 games.lod 4/16/1998 4:37 PM 9587KB 1.1 games.lod 6/4/1998 2.08 PM 9425KB 1.2 games.lod 6/4/1998 2.08 PM 9425KB MOK Games.lod 6/15/2005 1:37 PM 9425KB GF2 Games.lod 6/15/2005 1:37 PM 9425KB

1.0 icons.lod 4/16/1998 5:39 PM 32004KB 1.1 ICONS.LOD 6/10/1998 4:05 PM 320045B 1.2 icons.lod 5/25/1999 3:16 PM 32005KB MOK icons.lod 5/25/1999 3:16 PM 32005KB GF2 icons.lod 5/25/1999 3:16 PM 32005KB

Added: MOK MM6(ini) GF2 MM6(ini) GF2 mm6lang(ini) GF2 MM6patch.dll 9/16/2015 GF2 MP3DEC.ASI 5/12/2000 GF2 00 patch.games.lod 2/4/2009 7:21 PM 1619KB GF2 00 patch.icons.lod 1/9/2009 10:28 PM 105KB GF2 MouseLookCursor.bmp GF2 Datafiles (folder, optional)

MOK patch Added MM6(ini) Fixed broken doors in Shadow Guild and Kriegspire Castle. Fixed shield and armor recovery (Thanks to Mike Kienenberger for the fix). MM6(ini) AlwaysRun=1 (added/enabled always run) FlipOnExit=0 (added/enabled choice of exit direction) LoudMusic=0

GF2 (Grayface 2.0) patch This patch includes official patches, Mok's patch, Angel's patch and makes its own improvements. Angel's patch fixed SOME Bootleg Bay Circus issues. Patch provides dozens of fixes and options to make game harder or easier. Download MM6PatchReadMe.TXT from Grayface website for list. Highlights: Improved Angel's Bootlag Bay circus fix. It didn't work in some circumstances. NoCD option. Works only if "Anims\Anims2.vid" is present. Default is 1 (enabled). Note that it works only if Anims folder of the game contains both video files in it. Now items that didn't fit into a chest appear in it when you free space for them and reopen the chest. (FixChests option) Quicksave and Quickload, Doublespeed option Recovery Time value is displayed in Attack and Shoot descriptions. ReputationNumber shows numerical reputation value together with category name. Default is 1 (enabled). When you right click on character's experience it shows level to which the character can train and experience needed to train to level after that. Just like in MM7 and MM8. MM6(ini) [Install] PatchLods=1 [Settings] FlipOnExit=0 LoudMusic=0 AlwaysRun=1 CapsLockToggleRun=0 QuickSavesCount=2 QuickSavesKey=113 (set to F2, my preference) QuickLoadKey=112 (set to F1, my preference) NoDeathMovie=1 NoCD=1 FixWalkSound=1 FixCompatibility=1 InventoryKey=73 ToggleCharacterScreenKey=192 FreeTabInInventory=1 FixDualWeaponsRecovery=1 PlayMP3=0 MusicLoopsCount=1 ReputationNumber=1 DoubleSpeedKey=116 (set to F5, my preference) TurnSpeedNormal=100 TurnSpeedDouble=120 (20% faster) IncreaseRecoveryRateStrength=10 (item "of Recovery" divides by [1+(%/100)], default %=10) ProgressiveDaggerTrippleDamage=1 FixChests=1 BlasterRecovery=5 DataFiles=1 MouseLook=0 MouseSensitivityX=50 MouseSensitivityY=50 MouseSensitivityAltModeX=90 MouseSensitivityAltModeY=90 MouseLookChangeKey=4 MouseLookTempKey=0 CapsLockToggleMouseLook=1 MouseLookUseAltMode=0 AlwaysStrafe=0 MouseLookFly=1 MouseWheelFly=1 AutorunKey=114 FixStarburst=0 (default=1) FixInfiniteScrolls=0 (default=1) FixInactivePlayersActing=0 (default=1)

That's probably long enough.

BackReply to this message

 Name

 
 E-Mail
 (optional)
 
 Subject  
 Reply options


 
M
E
S
S
A
G
E

HTML tags allowed in message body.   Browser view     Display HTML as text.
 Link URL
 Link Title
 Image URL