Original Message:   New GrayFace patches available for MM6 thru MM8
Changelog is listed below:

New in version 1.11: [+] Major mouse look update. (see below for details) [+] MouseWheelFly option lets you fly up and down by scrolling your wheel. [+] Quick load. QuickLoadKey option controls the quick load key. [+] AutorunKey (F3 by default) turns on/off autorun, like in MMORPGs. [+] When run in 32 bits color mode automatically switches to 16 bits in Windowed mode. [+] Now Turn Delta is set to Smooth by default. [-] Strafes and walking worked badly on some machines due to rounding issues. Same thing with NPCs walking. [-] Autosave was done after the cost of transport is withdrawn. [-] Weapon enchants don't ignore resistances anymore. [-] Fixed condition removal spells (they worked 3 hours/days per skill point instead of 1, also causing integer overflow on huge skill levels). [-] My bug: Quick Save didn't work in Hive after destroying the Reactor. [-] Waiting (using Rest dialog) didn't recover characters. [-] Key strokes could be ignored if some other programs run at the same time and use the same keyboard access method. [-] Map crossing dialog was triggered while flying low, accepting it in that case did nothing. [-] A rare case of "negative/0" caused a crash in stats screen. [-] Lloyd Beacon used to autosave game after decreasing spell points and adding recovery delay. [-] Town Portal used to autosave game after adding recovery delay. [-] Town Portal triggered autosave even within when teleporting current location. [-] Although Prismatic Light beam bug wan't reported in MM6, the thing that caused it was fixed here too. [-] My bug: Starburst and Meteor Shower range limitations weren't accurate. [-] My bug: In mouse look mode mouse could leave window when moved fast.

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